Trading

Trading is a game mechanic which allows the player to trade with NPC villagers. The player can either buy items using emeralds, or use items to buy emeralds.

Right clicking a villager will open the trading interface, which has one ore more offers of the villager. Villagers have different professions, which affect the offers they make. A blacksmith will only sell armour, tools and weapons, while a farmer will sell you various food items and tools.

The prices villagers ask are set, though not all villagers charge the same amounts for the same items. However, villagers will generate new offers, which could be the same item in larger or smaller quantities with a different price. But villagers will only generate a new offer when the last item they have on offer (rightmost item) has been traded once before.

Villagers only generate a new offer when the trade window is closed and they’ll emit purple particles for a few seconds. The newly generated offer could be either a new item or an item they were already selling, which will overwrite the old offer. This new offer could be worse, so it may take ages to get them to lower their price to your liking.

Blacksmith buys:

  • Coal: 16-23 for 1 emerald
  • Diamond: 4-5 for 1 emerald
  • Iron ingot: 8-9 for 1 emerald
  • Gold ingot: 8-9 for 1 emerald

Blacksmith sells:

  • Diamond axe: 1 for 9-11 emeralds
  • Diamond Hoe: 1 for 7 emeralds
  • Diamond Pickaxe: 1 for 10-11 emeralds
  • Diamond Spade: 1 for 7 emeralds
  • Diamond Sword: 1 for 12-13 emeralds
  • Iron axe: 1 for 6-7 emeralds
  • Iron Hoe: 1 for 4-5 emeralds
  • Iron Pickaxe: 1 for 7-8 emeralds
  • Iron Spade: 1 for 4-5 emeralds
  • Iron Sword: 1 for 7-10 emeralds
  • Iron helmet: 1 for 4-5 emeralds
  • Iron Chestplate: 1 for 10-13 emeralds
  • Iron Legs: 1 for 8-9 emeralds
  • Iron Boots: 1 for 4-5 emeralds
  • Chain helmet: 1 for 5-6 emeralds
  • Chain Chestplate: 1 for 11-14 emeralds
  • Chain Legs: 1 for 9-10 emeralds
  • Chain Boots: 1 for 5-6 emeralds
  • Diamond helmet: 1 for 7 emeralds
  • Diamond Chestplate: 1 for 16-18 emeralds
  • Diamond Legs: 1 for 11-13 emeralds
  • Diamond Boots: 1 for 7 emeralds

Farmer buys:

  • Cooked Fish: 9-12 for 1 emerald
  • Gold ingot: 8-9 for 1 emerald
  • Raw Chicken: 14-17 for 1 emerald
  • Wheat: 18-21 for 1 emerald
  • Wool: 14-21 for 1 emerald

Farmer sells:

  • Arrows: 5 for 1 emerald
  • Bread: 3-4 for 1 emerald
  • Cooked Chicken: 7-8 for 1 emerald
  • Cookies: 8-10 for 1 emerald
  • Flint: 2-3 for 1 emerald and 10 gravel
  • Flint and steel: 1 for 3 emeralds
  • Melon slice: 5-8 for 1 emerald
  • Shears: 1 for 3 emeralds

Librarian buys:

  • Book: 12-14 for 1 emerald
  • Paper: 19-29 for 1 emerald
  • Written book: 1 for 1 emerald
  • Gold ingot: 8-9 for 1 emerald

Librarian sells:

  • Bookshelf: 1 for 3 emeralds
  • Clock: 1 for 10-11 emeralds
  • Compass: 1 for 10-11 emeralds
  • Glass: 4-5 for 1 emerald

Priest buys:

  • Gold ingot: 8-9 for 1 emerald

Priest sells:

  • Bottle o’enchanting: 2-4 for 1 emerald
  • Raw Beef: 1 for 7-10 emeralds
  • Glowstone: 2-3 for 1 emerald
  • Redstone dust: 2-4 for 1 emerald

The Priest will also enchant your iron and diamond swords, axes, pickaxes and chestplates for 2-4 emeralds per item.

Butcher buys:

  • Gold ingot: 8-9 for 1 emerald
  • Raw Beef: 14-17 for 1 emerald
  • Raw Porkchop: 14-17 for 1 emerald
  • Coal: 16-23 for 1 emerald

Butcher sells:

  • Steak: 6-7 for 1 emerald
  • Cooked Porkchop: 6-7 for 1 emerald
  • Saddle: 6-7 for 1 emerald
  • Leather Cap: 1 for 2-3 emeralds
  • Leather Tunic: 1 for 4 emeralds
  • Leather Pants: 1 for 2-3 emeralds
  • Leather Boots: 1 for 2-3 emeralds